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spajdr
Moderator
3400 Posts |
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spajdr
Moderator
3400 Posts |
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spajdr
Moderator
3400 Posts |
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spajdr
Moderator
3400 Posts |
Posted - 27/02/2007 : 12:19:07
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Vanguard News Update - Monday
Double Adventuring Kill Experience Weekend It is hard to believe it has already been one month since Vanguard was released! We know it is not always easy to be the first to explore new lands, so as a big thank you to all those adventurers out there who did just that – this weekend will be a server-wide double adventuring kill experience event.
Event start and end times will correspond with the daily server restarts. STARTS: Saturday, March 3rd, 5:00am PST (Friday, March 2nd, 8:00pm PST for Europeans) ENDS: Monday, March 5th, 5:00am PST (Sunday, March 4th, 8:00pm PST for Europeans)
Happy hunting!
Adventuring Kill Experience Increase As we continue to gain more and more valuable data about player progression, we will also continue to tweak the experience curve as needed. In the next patch, we will be increasing the overall rate at which adventuring kill experience is gained by a small but noticeable amount to more properly align with our originally planned leveling times. This is separate from the double adventuring kill experience weekend.
Diplomacy Experience Increase With the next patch, we will be increasing the rate at which diplomats gain experience by a small but noticeable margin. Please be sure to give any feedback on the affiliate fan sites.
Rollback Fix A bug that may have been causing a very small amount of players to experience “rollbacks”, causing them to lose some experience has been fixed. Please report any instances of this still happening on the support or affiliate forums. Thank you!
COMING SOON Adventuring Quest Experience While we feel the overall rate at which adventuring quests give experience is now very close to where we want it to be, some additional minor (nothing drastic) tweaks may be required. We will be sure to keep everyone updated.
Expanded Deconstruction System In the near future, we will begin to expand the deconstruction system to provide not only components for other craftable items, but for a great many other very worthwhile things as well. More on this later!
Four Dot Mobs Players will soon find that fighting four dot mobs will yield much better experience rewards. Right now, they are not granting the experience that they should be. That issue will be fixed.
Flying Mount Quests Coming Several quests that will enable players to ‘test drive’ flying mounts that they will one day acquire will be implemented on each continent soon. They will be in the mid teen level range. |
Edited by - spajdr on 27/02/2007 12:19:29 |
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spajdr
Moderator
3400 Posts |
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VT
Moderator
4191 Posts |
Posted - 02/03/2007 : 00:54:51
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Pekne :) http://vgplayers.station.sony.com/newsArchive.vm?id=074§ion=News
Patch 1765 http://vgplayers.station.sony.com/newsArchive.vm?id=072§ion=News
nerf levitace (uz druhy v poradi)
- While levitating far above terrain or water and not attempting to move down, you will now descend twice as fast as you did before. Attempting to move down continues to allow you to get down even faster.
uz bylo na case
Quests will now be colored in the quest log by their relative difficulty to your level. Red: +6 or more levels Orange: +3 to +5 levels Yellow: +1 to +2 levels White: Same level to -3 levels Green: -3 to -10 levels Gray: -11 or more levels |
Edited by - VT on 02/03/2007 00:57:02 |
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spajdr
Moderator
3400 Posts |
Posted - 03/03/2007 : 11:51:55
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http://www.silkyvenom.com/forums/showthread.php?t=13298
CODING NOTES
- Fixed a substantial client memory leak. This will greatly minimize any further occurrences.
- Healers - Large heals now have a significantly greater chance of being interrupted and having cast time delays when hit. - Cleric, Disciple, Shaman - Shamans, Clerics and Disciple have had their mitigation effectiveness reduced.
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tojejedno
Advanced Member
5625 Posts |
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Marwyn
Junior Member
792 Posts |
Posted - 15/03/2007 : 12:15:52
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quote: Originally posted by tojejedno
http://www.fohguild.org/forums/683139-post179.html
Top 10 zasadnejsich zmen v planu
heh, ani jedna vec neni vubec zasadni a minimalne jedna je uplna hovadina. Postih za PvE smrt je uz v tuhle chvili tak malej (ale opodstatnene, protoze scipas na bugy) ze mit moznost vic expy pri sumonu tela k oltari, tak tak cestuju (nebejt druid :D) |
Marwyn Zevl Aion - Mytower <Played: 9D, AoC, AO, AC, AC2, DF, D&D, EVE, EQ2, GW, HG-London, Horizons, L2, MoM, Neocron, Ryzom, SWG, TR, UO, Vanguard, WHO, WoW, ...> |
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Rodier
Moderator
4328 Posts |
Posted - 25/03/2007 : 00:23:55
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fakt chujiny. karavana system = slozita zbytecnost = waste of time naprogramovani a osefovavani aby to nebylo zneuzitelne. at proste mito toho umozni summon hracu po svete a je to.
repair system - proc nicit neco, co funguje a aspon trosku to zlepsuje ekonomickou situaci? nakej L50 si tam stezuje ze je to jako wow 90% penez jde na opravy.. no tak jo, at to upravi, vyladi ale nerusi.
Uplne nejlepsi by bylo, kdyby na opravy bylo nutny kupovat nejake itemy od kraftu-hracu. Nemuseli by byt drahe, ale i tak o vec v eko vic.. neco jako bind krystal.. |
First of all, who cares? Goodbye! Don't let the door hit you in the ass when you leave! Secondly, you will still buy this. Stop fishing for attention you lonely little troll.
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nekrotyrael
Senior Member
3896 Posts |
Posted - 25/03/2007 : 10:13:37
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hlavne at jdou konecne videt helmy! top priority! |
RL: LVL 1 S/S/S AO: Ineea, Airashii, Nekrotyrael, Nanorexia
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Dorlas
Moderator
2784 Posts |
Posted - 25/03/2007 : 14:44:35
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ale at je proboha moznost helmy vypnout |
Dorlas TESO CzH, MdK, ReD, Ragnarok, Pohodari, Multa Nocent UO, SWG, WoW, VG, AoC, DF, EQ2, Rift, Swtor, GW2, Daoc - inactive
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tojejedno
Advanced Member
5625 Posts |
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Pedro
Negr
1450 Posts |
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Black
Moderator
2371 Posts |
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tojejedno
Advanced Member
5625 Posts |
Posted - 11/05/2007 : 10:09:42
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Tak asi první oficiální zmínka o instancích (a hned na flying mounta:-))
http://pc.ign.com/articles/786/786745p1.html
"High level raid content is being added in as well with the Stiirhad instance, located in the continent of Qalia"
Edit: A hned dementi od sigilu;-) "Stiirhad is not instanced nor are there currently any plans to make it instanced. I think someone may simply be using the word interchangably with "dungeon" or "zone"." |
AO: Pan Shade Tojejedno + PvP nub - retarded (tm)by NerfTý Mittra VG: Jsem takova mala pisnicka - retarded s potencialem EQ2: Tojeonde - Pivipi - retarded Rift: Tojejedno - nejakej FOTM class, takze klerik asi:/ - retarded FF XIV: Toje Tojejedno - a opet retarded, hrozna hra TESO - tojejedno - sorcka - Sem se vratil z dovolene a prej uz se to nehraje
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Edited by - tojejedno on 11/05/2007 10:18:47 |
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