| Author |  Topic  |  | 
              
                | M.C wariorModerator
 
    
  
 
                1073 Posts | 
                    
                      |  Posted - 15/05/2009 :  16:01:10           
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           	| http://forums.darkfallonline.com/showthread.php?t=188024 
 Skills
 
 * Skill gain has increased significantly in all melee skills
 * Skill progression in archery has been increased significantly
 * You are now required to hit a valid target to gain skill in archery
 * Skilling up in magic has been increased significantly
 * Skill progression in spells requires the caster to hit a valid target
 * Number of successful hits required to reach surging mode again with spells has been extremely reduced
 * Knockback, Seize and Whirlwind have been modified and skill gain has increased
 
 Gameplay / Fixes
 
 * Small adjustments made to melee reach depending on character race
 * Corrected spells that would skill up rigor without dealing damage
 * Corrected a problem some players had while buying skills and starter weapons from vendors
 * Corrected an issue in auto optimization
 * Fogginess of environments has been reduced
 * Various client side issues have been corrected
 * Clan Mines/Quarries/Groves/etc now start out at 25% capacity and their regrowth rate has been increased
 * Clan Guard Tower damage had been slightly increased
 
 Monsters
 
 * Monster loot for Demon and Fire Giant has been updated
 * A.I. tactics have been enhanced and improved
 
 User Interface
 
 * Improved worldmap and minimap marker information (You can use the options window to change this)
 * Zoom added to World Map
 * Improved crafting window
 * Improved tooltips for crafting window
 * New tooltip for spells display reagent requirements
 * Display of active weapon under hotbar updated, improved and fixed
 * New chat messages displaying who buffed or debuffed you
 * Vendor icons on minimap now display the vendor name
 * Player Journal and Clan pages now accessible trough external browsers. Go to http://web001.eu1.darkfallonline.com/darkfall and log in with your username and password
 * Trading window confirmation now displays the name of the person wanting to trade with you
 * Various skill descriptions have been improved
 * Various item descriptions have been improved
 * Various problems with Journal and Clan windows have been resolved
 
 Weapons
 
 Melee Range has increased:
 
 * Axes
 * Clubs
 * Greataxes
 * Greatclubs
 * Knives
 
 New Polearms have been added to the game:
 
 * Guisarme
 * Spetum
 * Imperial halberd
 * Polehammer
 * Glaive
 * Partisan
 * Dragon tail
 * Skewer
 
 Visual Updates
 
 We have made visual updates to:
 
 * Giant Dragon Skeletons
 * Blacksmith market stands
 * Kobold huts and props.
 * Harbor bases
 * Human keep bases
 * Human skeleton props
 * Minotaur Statues
 * Some player controlled ships
 * Miscellaneous props
 
 New Quests
 
 ORDER OF THE AXE - DWARVEN FACTION
 
 * A New Enemy
 * A link to the Leaders
 * Fire Standard Leaders
 * Helping Out
 * The Legendary Blacksmith
 
 FIVE BEARDS TRADING COMPANY - DWARVEN FACTION
 
 * Masters of the Dark Taint
 * A Trading Post in Trouble
 * Protecting the Trading Post
 * Evigvanger is Safe
 * The Miners of Otredale
 
 THE RADIANT CIRCLE - ALFAR FACTION
 
 * Rare Sightings
 * Forgotten Creatures
 * These New Neighbors
 * Castle Obad
 * Materials for Enchantments
 * The Fallen Necromancers
 * Shulgan the Cautious
 * A Matter of Security
 * The Cursed Ones
 
 THE HARN MANDEAN - ALFAR FACTION
 
 * West of Nagast
 * Weak Minds
 
 ALFAR CAPITAL
 
 * Tialanta the Fighter
 * Five Humans Less
 * Hunting Mirdain is Fun
 * True Predators
 * Big, Slow, Ugly and Stupid
 
 OTHER ALFAR QUESTS
 
 * As Strange as they Come
 * Two Eyes
 * Hanthar's Gift
 * Dangerous Gnolls
 
 Crafting
 
 * Crafting ingredients have been reduced for
 
 * Tribal Pike
 * Cultist Polearm
 
 * Crafting skill gain has been increased
 * Requirements for getting trueforge armor and trueforge weapon skills have been modified.
 * Improved crafting window
 * Improved tooltips for crafting window
 
 World Building
 
 There have been area and world building updates to:
 
 * Carpendale
 * Winterworth
 * Wetstone
 * Thangruk
 * Waterbourne
 * New NPCs have been added in Obad
 
 Magic
 
 * 'Leech' spells no longer work on mounts
 * Mana cost for powerful spells has been reduced
 * Potential maximum damage for spells has been increased
 * Holy/Unholy damage will now drain stamina
 * Bone can now be bought from the arcanist
 
 Spell Balancing
 
 AIR MAGIC
 
 * Arrow shield: Effect has been significantly increased
 * Arrow ward: Reach has been increased
 * Come hither: Reach has been significantly increased
 * Exploding charge: Damage output has been increased
 * Guiding wind: Effect has been significantly increased
 * Lightning bolt: Reach has been significantly increased
 * Lightning ward: Effect increased, reach increased
 * Lightning weakness: Effect increased
 * Lightning shield: Effect increased
 * Thunderstorm: Reach and duration increased
 
 EARTH MAGIC:
 
 * Acid Rain: Reach significantly increased. Duration increased
 * Acid Shield: Effect significantly increased
 * Acid ward: Effect significantly increased
 * Disintegrate: Damage increased. Impact area increased
 * Gravity: Reach increased. Cooldown reduced
 * Impale: Damage increased
 * Ironskin: Effect increased. Reach increased
 * Pungent mist: Reach increased
 * Stamina leech: Reach increased
 * Stoneskin: Effect significantly increased
 * Tarnish : Effect significantly increased
 
 FIRE MAGIC:
 
 * Dragonbreath: Reach increased
 * Fire Shield: Effect significantly increased
 * Fire ward: Effect significantly increased. Reach increased
 * Haste: Effect significantly increased. Reach increased
 * Inferno: Damage increased
 * Smoke signal: Reach increased
 * Volcano: Reach increased. Duration increased. Damage increased
 * Wall of fire: Reach increased
 * Weakening blaze: Effect significantly increased
 
 GREATER MAGIC:
 
 * Beacon: Reach increased
 * Heal other : Reach increased
 * Infliction shield: Effect significantly increased
 * Infliction ward: Effect significantly increased
 * Insight: Effect significantly increased
 * Rend: Casting time reduced. Cooldown time reduced. Damage increased. Area of effect increased.
 * Telekinesis: Reach increased
 * Venom: Cooldown time reduced
 
 LESSER MAGIC:
 
 * Health to mana: Effect significantly increased
 * Heal mount: Reach increased
 * Launch: Reach increased
 * Lay on hands: Reach increased
 * Magic ward: Reach increased
 * Mana drain: Effect significantly increased
 
 NECROMANCY
 
 * Bludgeoning weakness : Effect significantly increased
 * Desecration : Effect significantly increased
 * Death fog : Reach increased
 * Infernal shield : Effect significantly increased
 * Infernal ward : Effect significantly increased. Reach increased
 * Mental weakness : Effect significantly increased.
 * Piercing weakness : Effect significantly increased
 * Slashing weakness : Effect significantly increased
 * Undeath : Effect significantly increased. Mana cost reduced
 * Unholy caress : Reach increased
 * Unholy flames : Effect increased. Mana cost slightly increased.
 * Vampiric touch : Reach increased
 
 SPELL CHANTING
 
 * Bless other : Effect significantly increased
 * Blessing : Effect significantly increased. Reach increased
 * Hymn of Intellect : Reach increased. Effect increased
 * Hymn of Might : Reach increased. Effect increased
 * Hymn of Skill : Reach increased. Effect increased
 * Hymn of Swiftness : Reach increased. Effect increased
 * Hymn of Vigor : Reach increased. Effect increased
 
 WATER MAGIC:
 
 * Blizzard : Cooldown slightly increased
 * Cold shield : Effect increased
 * Cold ward : Effect increased. Reach increased
 * Frostbite : Reach increased
 * Ice storm : Reach increased
 * Icicle : Slight damage decrease
 * Shards : Slight damage decrease
 * Toxic rain : Reach increase. Duration slightly decreased
 * Water breathing : Reach increased
 * Weakening chill : Effect significantly increased
 
 WITCHCRAFT:
 
 * Disease : Effect increased
 * Insect swarm : Reach increased
 * Ominous drain : Effect increased
 * Palsy : Effect increased
 * Pestilence : Effect increased
 * Sluggish : Effect increased
 * Stupidity : Effect increased
 * Tongue Rot : Cooldown increased
 
 Addition to Magic: Requirements for buying spells have been adjusted.
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                | M.C wariorModerator
 
    
  
 
                1073 Posts | 
                    
                      |  Posted - 15/05/2009 :  16:09:56           
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                      | Já tyhle patch notesy od Aventurine žeru, oni prostě řešej co maj.. co notes, to radost :) Pamatuju si patche v Conanovi, kde člověk u každýho brečel, protože čekal zásadní změny a dozvěděl se, že za týden zvládl Funcom zvětšit penis velbloudum a změnšit poprsí třetímu transvestitovi zprava u baru v hospodě v Tarantii. 
 Negativně vidím zrychlení růstu skillů, mě se to líbilo pomalé :) Taky si umim představit že budou celkem nasraný lidi co doteď jeli magii a ostatním co začnou po nich to pujde rychlejc a navíc nebudou muset kosti kupovat za těžký prachy od hráčů. Celkově se mi nelíbí cokoliv co hru zjednodušuje, ale AV asi potřebuje víc hráčů.
 
 Hodně se mi líbí nutnost hitovat u archery a magie, aby to davalo skill, je to nefer pro ty co začnou později, ale co se dá dělat, hru to kažopádně opravdu hodně vylepší, všichni hezky vyrazej mobovat :)
 
 Docela oceňuju zvednutí dosahu greataxes, je fakt že je nikdo moc nejel .. a naprosto u vytržení jsem z toho, že po 2.5 měsících půjde zoomovat worldmap
 
 
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                      | https://www.facebook.com/esqgame
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                      | Edited by - M.C warior on 15/05/2009  16:11:02
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                | ShatterenSenior Member
 
     
  
 
                2735 Posts | 
                    
                      |  Posted - 15/05/2009 :  16:11:40         
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                      | Mohly by byt ty notes mnohem podrobnejsi, ale jinak super. Tenhle patch se zabyval podstatnyma vecma. 
 Jinak jsem zvedavej na knives, jak to s nima ted pujde
  Greataxes zmenu jsem taky uvital, protoze ty jsem jel puvodne pred knives, ale vracet se k nim nechci. |  
                      | REVOLUTION
 https://www.blitzunion.com/video
 
 
 
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                      | Edited by - Shatteren on 15/05/2009  16:13:55
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                | IsacModerator
 
    
  
 
                2433 Posts | 
                    
                      |  Posted - 15/05/2009 :  16:14:39           
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                      | Teď už si jen počkat jak mysleli v Řecku to slovo "significantly", neb některý pojmy tam berou trochu jinak, aby to nebylo jak se slovem "soon" 
  
 Každopádně jsem se svým 95 fight skillem skoro uronil slzu
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                      | Edited by - Isac on 15/05/2009  16:15:29
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                | MlazgonStarting Member
 
 65 Posts
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                      |  Posted - 15/05/2009 :  16:35:42       
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                      | Zmeny vypadaji slibne, jasne ze lidi s vysokym skillem asi budou plakat, ale zas je to dle me dobre pro hru, bude se vic hrat nez makrovat. Uvidime jak pise Isac v realu co se jak moc zmeni... |  
                      | Mrs Magenta, Reservoir Dogs [ReD]
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                | ShatterenSenior Member
 
     
  
 
                2735 Posts |  | 
              
                | MarigoldSenior Member
 
     
  
 
                3590 Posts | 
                    
                      |  Posted - 15/05/2009 :  22:48:49       
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                      | Zas tak dramatické to není (a ani se to nedalo očekávat). 
 Co se kouzel týče, tak základní skill (škola) se zřejmě nijak nezměnila; zato jednotlivá kouzla teď rostou mnohem rychleji.  Což dává v kombinaci s pravidlem "musíš trefit" až překvapivý smysl...
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                | DorlasModerator
 
     
  
 
                2785 Posts | 
                    
                      |  Posted - 16/05/2009 :  09:58:45         
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                      | proc to v noci shodili? Ze by opravili skill gain n00b hulkou?  |  
                      | Dorlas
 EQ2
 CzH, MdK, ReD, Ragnarok, Pohodari, Multa Nocent
 UO, SWG, WoW, VG, AoC, DF, TESO, Rift, Swtor, GW2, Daoc - inactive
 
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                | DrewinekAdvanced Member
 
   
  
 
                814 Posts | 
                    
                      |  Posted - 16/05/2009 :  13:34:01         
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                      | quote:Originally posted by Dorlas
 
 proc to v noci shodili? Ze by opravili skill gain n00b hulkou?
  
 
 
 Ne neopravili
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                      | RL Fishing
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                | SilenterStarting Member
 
 67 Posts
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                      |  Posted - 16/05/2009 :  13:35:38       
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                      | testoval jsem a vsechny zbrane se skilluji 2xrychleji nez pred patchem. |  
                      | DFO: Silenter Divoky, General of Blanik Knights(Mahirim)
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                | KrajecNew Member
 
  370 Posts
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                      |  Posted - 16/05/2009 :  17:39:57           
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                      | quote:Originally posted by Drewinek
 
 
 quote:Originally posted by Dorlas
 
 proc to v noci shodili? Ze by opravili skill gain n00b hulkou?
  
 
 
 Ne neopravili
 
 
 
 opravili :P
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                      | Darkfall - Krajec McSlicer [ReD]
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                | DrewinekAdvanced Member
 
   
  
 
                814 Posts | 
                    
                      |  Posted - 17/05/2009 :  20:05:55         
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                      | quote:Originally posted by Krajec
 
 
 quote:Originally posted by Drewinek
 
 
 quote:Originally posted by Dorlas
 
 proc to v noci shodili? Ze by opravili skill gain n00b hulkou?
  
 
 
 Ne neopravili
 
 
 
 opravili :P
 
 
 
 Jo ale az v dalsim patch
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                      | RL Fishing
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