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Shemiramoth
Moderator
   
4339 Posts |
Posted - 02/12/2008 : 07:31:59
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Dekuji za odpoved. A co Choppa ci Hammerer? To je 1.1 ci 1.3 jak kdosi zminoval na zahranicnim foru? Nevim totiz zda maji v planu predstavit tu "vicemene" hotovou classu samostatne anebo zase dve naraz. Coz by samozrejme vzalo vice casu na release. ;-) |
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
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celdric
Average Member
  
1613 Posts |
Posted - 02/12/2008 : 07:53:38
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quote: Originally posted by Shemiramoth
Dekuji za odpoved. A co Choppa ci Hammerer? To je 1.1 ci 1.3 jak kdosi zminoval na zahranicnim foru? Nevim totiz zda maji v planu predstavit tu "vicemene" hotovou classu samostatne anebo zase dve naraz. Coz by samozrejme vzalo vice casu na release. ;-)
o tech se prakticky nikde MJ uz dlouhou dobu nezminil, takze bych si dovolil uspesne pochybovat, ze jsou v planu driv nez 2.0 ;-) a jinak bych cekal, ze je daji jedine zaraz... protoze se da cekat, ze cutnou hammerera a to bych nechtel slyset ten krik kdyby dali do hry jen choppu ;-) uz tak to obcas vypada, ze devove hrajou jen destro :-p |
no mmo
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Durrbar
Starting Member

83 Posts |
Posted - 02/12/2008 : 08:06:26
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Zdarrr, KotBS a BG budou dneska(EU asi zitra): http://www.warhammeralliance.com/forums/showthread.php?p=2843257#post2843257
ohledne Hammerera a Chopy, pred nejakou dobou se v jednom interwiev MJ o nich zminil, ale nejsou ted top priorita. IIRC mimo jine uvedl, ze jedna z techto class by mohla byt nahrazena jinou. Hned se objevili spekulace Hammerer -> Slayer
- Durr ... |
Edited by - Durrbar on 02/12/2008 08:16:19 |
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Wuuduu
Junior Member
 
544 Posts |
Posted - 02/12/2008 : 09:39:41
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vidim, ze sa snazia hracov oblbnut somarinami, ale aby riesili OBROVSKE problemy enginu, to radsej budu kazdy mesiac vypustat nove classy...
Vcera sme mali celkom super tanka, najprv sedel na mountovi aj pocas boja a potom sa stal uplne neviditelnym.
Mame problemy s enginom, ze nezvlada viac hracov, ze nezobrazuje niektorych hracov, ze nahodne bez priciny laguje, mobovia sa prepadavaju meter pod zem? Ze niekde prebieha velka RvR bitka a ludia sa snazia cely den, a nakoniec sa restartuje cela zona? Ako to vyriesime? Vypustime zblbnutemu stadu Slayera...
Tato RvR hra ma v sucasnej dobe len jeden jediny problem - ENGINE, ktory RvR nezvlada. A vobec nezalezi na HW na akom client bezi, ani na rychlosti pripojenia. Keby sa radsej vysrali na vsetky tie somarinky okolo a sustredili 100% sil na optimalizaciu a odstranenie bugov v engine, KOtB a podobne somariny ten problem neodstrania, mozno na cas ludom zaslepia oci... |
EVE: H00d – [RG] / [-RZR-] – R.I.P. WAR: Klingac – Causa Justa / Karak Azgal – R.I.P. EQ2: Silwia Luisa – Undead / Runnyeye – R.I.P. GW: Luisa de Silwa – R.I.P. |
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Arach
Junior Member
 
522 Posts |
Posted - 02/12/2008 : 10:38:50
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Wuuduu: dyk tam pisou ze budou optimalizovat klienta ne ? |
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Pertha
Moderator
    
7950 Posts |
Posted - 02/12/2008 : 10:56:04
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Wudu zdaleka nemas pravdu to co hraci neodpousti je content, napr aoc se zalomilo naprosto chybne v tom, ze se snazili vyladit nevyladitelne a hraci kdyz nemeli content odesli |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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Filda LNL
Junior Member
 

723 Posts |
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Wuuduu
Junior Member
 
544 Posts |
Posted - 02/12/2008 : 11:16:46
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quote: Originally posted by Pertha
Wudu zdaleka nemas pravdu to co hraci neodpousti je content, napr aoc se zalomilo naprosto chybne v tom, ze se snazili vyladit nevyladitelne a hraci kdyz nemeli content odesli
To bude asi potrebne jedno z druhym, WAR je prezentovany hlavne ako RvR, nie? Neviem, ci content je prave tym najdolezitejsim, aj ked - pre mna je dolezity dost.
O optimalizacii klienta pisu snad od prvych notes... viem, ze to nie je robota na jedno posedenie. |
EVE: H00d – [RG] / [-RZR-] – R.I.P. WAR: Klingac – Causa Justa / Karak Azgal – R.I.P. EQ2: Silwia Luisa – Undead / Runnyeye – R.I.P. GW: Luisa de Silwa – R.I.P. |
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ManiaCCC
Junior Member
 
630 Posts |
Posted - 02/12/2008 : 14:57:01
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Tak zase pre ferovost, tu optimalizaciu je citit..teda aspon ako sa to vyvja od bety.. sice tam obcas nieco zahaprovalo..a optimalizaion bolo skor klient alebo server gimp patch ale celkovo sa neda povedat ze by to stalo alebo by sa este zhorsovalo.. Velkych poctov.. mno.. ja osobne by som rad videl cisla pri ktorych to robi problemy ale viem ze este 3-4 warbandy vs dalsie 3-4 warbandy (boj pred keepom) bolo este v pohode..aspon u mna co sa klienta tyka a lagy od servra som nepocitoval tiez nejak vyrazne... a to mi uz pride relativne velke cislo na akukolvek onlinovku.
Veci ako lagy alebo NPC-cka pod zemou.. WoW to ma doteraz.. a nikoho to nijak extremne netankuje..
Kontent ako taky..nemam pocit ze by WAR malo malo kontentu.. pravdupovediac..pre hru ktora prave vysla je v hre kontentu viac nez dost.. problem je ze sa k tomu kontentu dostava velmi velmi tazko a hlavne krkolomne..co moze byt dost problem pre niektorych.
btw..siria sa take famy (ale fakt neviem co je zdrojom - ale videl som to uz aj pisane v jednom iternetovom "platku") ze Choppa a ta dalsia classa sa objavi v patchy 1.3 |
Edited by - ManiaCCC on 02/12/2008 14:59:29 |
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celdric
Average Member
  
1613 Posts |
Posted - 02/12/2008 : 15:00:35
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quote: Originally posted by Filda LNL
http://imajr.com/Original.aspx?Id=Faewyn5eF-102-1300280
Tak takhle včera vypadaly Pustiny po dvou pádech serveru u Maw.
jses u destra? muzu se optat kolik vas tam asi tak bylo?
za order bych to odhadl kolem 4 warband...ale je fakt, ze detailni prehled nemam... navic jsem se pripojil po 1. padu zony, protoze jsme finisovali t3 u trposu... |
no mmo
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Filda LNL
Junior Member
 

723 Posts |
Posted - 02/12/2008 : 16:06:16
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Nejsem. 4 WB bejt mohly, u destra možná tak 6. Každopádně to bylo dost nehratelný. |
Troll lepší fanboie. |
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ManiaCCC
Junior Member
 
630 Posts |
Posted - 02/12/2008 : 16:58:16
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quote: Based on player feedback we have made some additional changes to Tier 4 Victory Point contribution. The following changes will reduce the amount of time necessary to capture a Tier 4 zone as well as place more emphasis on open field RvR: Battlefield Objectives and Keep contributions have been increased. PvE contribution has been decreased. Prior Zone control contribution has been decreased. The amount of Scenario Victory Points to take a zone has been decreased.
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Shemiramoth
Moderator
   
4339 Posts |
Posted - 02/12/2008 : 17:02:31
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Hm..dobry. |
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
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Shemiramoth
Moderator
   
4339 Posts |
Posted - 02/12/2008 : 20:02:02
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None GOA se prekonala.
We will be patching to version 1.0.6 tomorrow morning. All servers will be closed at 8am CET and we expect that the patch process will take all morning and so the servers will be unavailable until the afternoon. We will update this news throughout the day to keep you informed of the progress.
Version 1.0.6 brings a wide variety of changes to nearly all careers as well as a lot of bug fixes and general improvements. Those of you who completed the Heavy Metal event will also be able to create a Black Guard or a Knight of the Blazing Sun after the patch as well.
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- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
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Edited by - Shemiramoth on 02/12/2008 20:02:28 |
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Lobos
Junior Member
 
572 Posts |
Posted - 02/12/2008 : 20:16:49
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Takhle to bylo vzdycky ne? |
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Shemiramoth
Moderator
   
4339 Posts |
Posted - 02/12/2008 : 21:47:59
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quote: Originally posted by Lobos
Takhle to bylo vzdycky ne?
Ani nevim, ale mel jsem trosku strach v pripade tohoto patche :-) |
- If you don't like something, change it. If you can't change it, change your attitude. Don't complain. - When you can't run you crawl, when you can't crawl, when you can't do that, find someone to carry you. - Achiever 27%, Explorer 67%, Killer 27%, Socializer 80%
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Filda LNL
Junior Member
 

723 Posts |
Posted - 03/12/2008 : 19:09:07
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Já bych se bez toho patche obešel, protože změna Balance u některých skillů SM je hrozná... Místo aby ho srovnali na úroveň orka, tak ho ještě nerfnou... co na to říct. |
Troll lepší fanboie. |
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Jace
Average Member
  

1183 Posts |
Posted - 03/12/2008 : 20:35:53
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Muze mit nekdo objektivni (tzn. ne fanboi nebo market) sdelit svuj nazor na 1.0.6 patch? Mam zkusenosti s tim, ze mythic ma sklony prohlasovat za opravene takrka cokoli.
Jak tam procitam fora, lidi porad musej mlatit do klaves, aby vystrelila moralka, misto plynulejsiho combat systemu se pridal 1s lag u vsech abilit a RvR laguje a crashuje stejne jako predtim. Implementovali ty nove animace ke skillum a zlepsili autoattack?
Nehodlam vyhazovat 3 kila, protoze jednou uz jsem naletel a stacilo bohate.
Takze opraveno nebo ne? |
MMOs failed. |
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Filda LNL
Junior Member
 

723 Posts |
Posted - 03/12/2008 : 20:41:44
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Doteď jsem Mythic hájil, ale neopraveno, + balance patch mi přijde víc jako unbalance patch. Nejen že mi poku*vili skill, ale ještě mu změnili krásnou ikonku na hnusnou, která vypadá jak pro kotbs, fakt nechápu proč... |
Troll lepší fanboie. |
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ManiaCCC
Junior Member
 
630 Posts |
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ManiaCCC
Junior Member
 
630 Posts |
Posted - 03/12/2008 : 21:38:23
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Patch 1.1 highlights
quote: Folks,
Patch 1.1 is going up on the PTS later today and after some more internal testing, we hope to open it up to the public tomorrow morning. So, as usual, here are the highlights. Please keep two things in mind before commenting on the highlights:
1) This patch was in development before 1.0.6 went LIVE so don't expect to see a lot of changes to 1.0.6 in there yet. We'll continue to hotfix whenever possible and possibly patch 1.1 with changes that have arisen because of the 1.0.6 patch. Again, let me say again that 1.1 has been on our internal servers for a quite a while because of the delay in getting 1.0.6 out the door and as such, doesn't have all the latest additions/changes we are working on.
2) As of now the complete patch notes are at 14 pages so the highlights do not even come close to representing all the fixes/changes in the game. This patch touches on more aspects of the game even than 1.0.6.
So, without further ado, here are the highlights from 1.1.
Open RvR Influence System – As part of our ongoing effort to encourage people to take part in oRvR, we are pleased to announce the release of an influence system geared solely to oRvR. Players who participate in this part of WAR will now have additional incentives for fighting for their realm. As part of this patch we have also made quite a number of changes and fixes to oRvR settings and NPCs as well. And as always, we have a lot more going in for oRvR over the next couple of months as well.
New Careers For Everyone - With this version the Empire’s Knight of the Blazing Sun, and the Dark Elf’s Blackguard are available for all players!
Easy Public Quests – PQs are great but sometimes it’s hard to get enough people together to complete them, especially in the lower tiers. So, we are redesigning one PQ per chapter so that it can be completed by 1-3 people.
Chat Hyperlinking – One of the most requested features by the community has been adding the ability to hyperlink items, abilities and quests in the chat window and now it has been added.
Armor Set Rebalance – After scrubbing through our armor sets we’ve made a lot of changes to ensure to various armor sets in the game to make them more useful and prized by the players.
Main Assist – RvR is exciting, chaotic and always challenging but this feature will make it just a little bit easier to help your group fight the good fight.
Player Statue System – Nothing says “you’ve made it” more than having a statue with your name on it in the capitol city of your realm.
New Content – Whether it is new lairs, new quests, new drops in dungeons, new PQ rewards and changes to items (such as cloaks), this patch is full of lots of fun new content additions to the game.
User Interface – Lots and lots of fixes, changes and new additions to our user interface and API functionality, new additions to the chat system and graphic options incorporating community requested features a channel flashing on activity, the ability to turn the chat bubbles on/off, a gamma slider and so much more.
Lots and lots of Bug Fixes - 'Nuff said.
The full notes will of course cover all of these highlights in greater detail.
Mark
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Wuuduu
Junior Member
 
544 Posts |
Posted - 03/12/2008 : 21:53:03
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tak, ako po novom lagovacom patchi ma v TA este nikto nenakopal, ako dnes, dvakrat po sebe - potom som WAR radsej vypol.
Potom som si uvedomil, ze to naozaj je, akoby omeskane (to bude ten 1s delay, lag alebo kua co...). Okrem toho, ze zmenili ikonky, pridali nejake bugy, napr. ze nemozem dobre buffovat grupku (proste mi to neslo) a ze sa zmenili efekty ... bla, bla.
Asi raz s 5 pokusov sa mi podarilo dat KB tak, aby som aspon niekoho trafil. |
EVE: H00d – [RG] / [-RZR-] – R.I.P. WAR: Klingac – Causa Justa / Karak Azgal – R.I.P. EQ2: Silwia Luisa – Undead / Runnyeye – R.I.P. GW: Luisa de Silwa – R.I.P. |
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Jaffa
Junior Member
 
982 Posts |
Posted - 03/12/2008 : 23:01:39
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quote: Originally posted by Wuuduu
tak, ako po novom lagovacom patchi ma v TA este nikto nenakopal, ako dnes, dvakrat po sebe - potom som WAR radsej vypol.
Potom som si uvedomil, ze to naozaj je, akoby omeskane (to bude ten 1s delay, lag alebo kua co...). Okrem toho, ze zmenili ikonky, pridali nejake bugy, napr. ze nemozem dobre buffovat grupku (proste mi to neslo) a ze sa zmenili efekty ... bla, bla.
Asi raz s 5 pokusov sa mi podarilo dat KB tak, aby som aspon niekoho trafil.
Tak zlepšilo se trochu fps co jsem poznal i lidi to psali na foru takže asi jsem neměl jen nějaký dobrý pocit zrovna ale bude to pravda.
Mno a za další hlavně ten problém s 1 sekundovým lagem po jakémkoliv castícím skillu, kdy doběhne cast bar nasleduje 1 sec možná víc lag a pak dojde k dmg, healu.
Inža při 2 sec střelbě, BW při základím firebolu 3s cast, SW taktéž při všech cast speckách. Děs prostě to nejde hrát. |
Last hope......Guild Wars 2 "that's not a log, that's a DICK!"
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Zarel
New Member

303 Posts |
Posted - 04/12/2008 : 05:44:53
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uplně nerozumím .. 1,2 vteřinky se čekalo vždy (vědšinou) pak se heall nebo utočnej skill dostavil .. (jen buffi fungovaly dobře) Vlastně to mě hodně odrazuje od WhO .. momentálně skončilo předplatné a já se rozhoduji .... Je tam tedy ten lag stále?? nebo ho opravily? |
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spajdr
Moderator
   

3400 Posts |
Posted - 04/12/2008 : 07:40:37
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Mě to lítá svižněji rozhodně po posledním patchi.   |
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