Author |
Topic |
hRoch
Moderator
360 Posts |
Posted - 06/01/2012 : 11:30:12
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quote: Originally posted by Marigold
Tak si vyber tu kratší a máš to, ne?
Ještě, že chodím do práce...
No prave, clovek nemuze v praci hrat
btw: Kdo whinoval nad nejakejma operativama apod, ze ho za 5s zabijou. Az potkate 'tanka', kterej bude wipovat cely grouopy 2-3 AoE, tak pak uznavam, ze je i duvod http://www.volny.cz/darkthx/guardian.jpg |
DAoC, AC2, SWG, WoW, EQ2, VG, AO, Rift, SWToR, GW2, WildStar. |
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WereHamster
Junior Member
982 Posts |
Posted - 06/01/2012 : 11:36:59
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Jaké jsou normální hodnoty HP na levlu 50? těch 13k, nebo těch 19k? Nebo to má i s buffama? Ty AOE může guardian spamowat jeden za druhým? Asi ne, že? |
Edited by - WereHamster on 06/01/2012 11:39:52 |
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Pertha
Moderator
7950 Posts |
Posted - 06/01/2012 : 11:39:20
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ja jako cerstve vylevelovanej mel cca 16k, ted uz mam skoro tech 19 jako BH s self bufem |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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Jaffa
Junior Member
982 Posts |
Posted - 06/01/2012 : 11:40:39
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quote: Originally posted by WereHamster
Jaké jsou normální hodnoty HP na levlu 50? těch 13k, nebo těch 19k? Nebo to má i s buffama?
Consular/Sage/caster ...... 12850 a mam průměr výbavu na 50, v epicu by jsi měl mít 16k, viděl jsem jednoho Sageho v nějakém setu, nevím jestli to nebylo PvP ale 19k s casterem bych řek no chance teď. |
Last hope......Guild Wars 2 "that's not a log, that's a DICK!"
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Scout
New Member
256 Posts |
Posted - 06/01/2012 : 11:46:41
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quote: Originally posted by WereHamster
Jaké jsou normální hodnoty HP na levlu 50? těch 13k, nebo těch 19k? Nebo to má i s buffama? Ty AOE může guardian spamowat jeden za druhým? Asi ne, že?
ne nemuze... prvni musi nastackovat skrz 4x tick choku nebo jeste neceho 4x stack +25% dmg k tomu mit po chargy a pak to ma 12 sec cd... takze zas tak op to fakt neni :) |
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brutus
Average Member
1833 Posts |
Posted - 06/01/2012 : 11:57:37
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Takhle se to dela! Je potreba se vyporadat s lidma nasranejma ze 3 den za sebou patchujou a nadavaj drze na forech:
Hello everyone! We have temporarily disabled posting for all community members on the Star Wars™: The Old Republic™ Forums. We will update this thread when posting has been enabled again, and we apologize for any inconvenience. Thank you for your patience! |
Darkness beyond twilight, Crimson beyond blood that flows, Buried in the stream of time is where your power grows, I pledge myself to conquer all the foes who stand, before the mighty gift bestowed in my unworthy hand, Let the fools who stand before me be destroyed, by the power you and I possess... DRAGON SLAVE! |
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huhla
New Member
163 Posts |
Posted - 06/01/2012 : 13:55:38
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quote: Originally posted by Pertha
quote: Originally posted by Scout
bohuzel stare pc poputuje k mene bohatym pribuznym :-) takze nevyuziju zhola nic. co se tyce grafiky tu volis ciste kvuli problemum ati s swtor nebo proc ? dle benchmarku je horsi nez ta ati( http://www.anandtech.com/bench/Product/313?vs=291 ) i kdyz sectu s diskem a dalsima vecma co jsou treba tak se dostavam nekam na 15 tis... to by snad jeste slo
obecne grafiky ati vyhravaji benchmarky ale prohravaji ve hrach
z jednoduchyho duvodu, kdyz vyvojari delaji hru jako je swtor prijde k nim tym z nvidie a pomaha jim s odladenim z ati jim poslou nefunkcni specifikace
tohle je cca 2 roky stara informace, od te doby se toho bohuzel pro nvidii dost zmenilo, protoze nvidie uz nedava tolik penez do supportu jako driv, tak ten jejich support vetsinou zacina a konci u specialni verze ovladacu a v tom si uz muzou s AMD podat ruce, schvalne jestli jste si vsimli ze jejich logo uz neblika z tolika her
jinak od leta mam radeon 6950, zaklinac, skyrim, serious sam a ted swtor bezi bez problemu na max( a ovladace neresim, vystacim s autoupdatem :-) ) |
Edited by - huhla on 06/01/2012 13:56:30 |
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Milamber
New Member
398 Posts |
Posted - 06/01/2012 : 18:56:01
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quote: Originally posted by huhla
quote: Originally posted by Pertha
quote: Originally posted by Scout
bohuzel stare pc poputuje k mene bohatym pribuznym :-) takze nevyuziju zhola nic. co se tyce grafiky tu volis ciste kvuli problemum ati s swtor nebo proc ? dle benchmarku je horsi nez ta ati( http://www.anandtech.com/bench/Product/313?vs=291 ) i kdyz sectu s diskem a dalsima vecma co jsou treba tak se dostavam nekam na 15 tis... to by snad jeste slo
obecne grafiky ati vyhravaji benchmarky ale prohravaji ve hrach
z jednoduchyho duvodu, kdyz vyvojari delaji hru jako je swtor prijde k nim tym z nvidie a pomaha jim s odladenim z ati jim poslou nefunkcni specifikace
tohle je cca 2 roky stara informace, od te doby se toho bohuzel pro nvidii dost zmenilo, protoze nvidie uz nedava tolik penez do supportu jako driv, tak ten jejich support vetsinou zacina a konci u specialni verze ovladacu a v tom si uz muzou s AMD podat ruce, schvalne jestli jste si vsimli ze jejich logo uz neblika z tolika her
jinak od leta mam radeon 6950, zaklinac, skyrim, serious sam a ted swtor bezi bez problemu na max( a ovladace neresim, vystacim s autoupdatem :-) )
CeZ doporucuje karty Nvidia |
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ceh430
Starting Member
20 Posts |
Posted - 07/01/2012 : 14:51:41
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hmm takze 1.1 patch uz je na public test serveru...
Hello everyone! We are excited to announce that today’s patch for our Public Test Server brings you the first of many content updates for Star Wars™: The Old Republic™. It includes some exciting content additions, including a new Flashpoint, Kaon Under Siege, and four new boss additions to Operation: Karagga’s Palace. You’ll also notice changes to Open World PvP on Ilum.
As with every update, 1.1 includes many high-priority bug fixes. We have corrected the issue that prevented some Jedi Knights from progressing in Kira Carsen’s affection conversations, made some previously inaccessible Datacrons reachable, and have made many fixes to various issues in Flashpoints and Operations.
We are looking forward to your feedback about the changes we have made, and we appreciate you using the Public Test Server forums to report any bugs you encounter while playing on it. Thank you for playing Star Wars: The Old Republic!
Note: The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers.
Star Wars: The Old Republic - Game Update 1.1
General
Anti-aliasing is now available and can be enabled in the preferences menu.
Classes and Combat
General
Healing caused by crowd control abilities no longer generates threat. Tooltips for abilities modified by skill points now display correct damage values.
Guard
This ability now transfers to a new friendly target without requiring deactivation on the previous target. Activating this ability while targeting a guarded or invalid target will still toggle the Guard ability off. A distinct visual effect is now present on characters using Guard on another character, and another effect is now present on the guarded character if they leave Guard’s range.
Taunt
A new visual effect has been added to the user and the target of the Taunt ability for the duration of its effect.
Jedi Consular
Project: This ability no longer shakes the screen of onlookers.
Shadow
Battle Readiness: Now allows Combat Technique to trigger once every 3 seconds. Combat Technique: Healing received through Combat Technique has been increased, scales properly at higher levels, and can only be triggered once every 4.5 seconds. Slow Time: This ability’s damage has been increased by 15% and it now slows the movement speed of all affected targets.
Jedi Knight
Force Leap: This ability no longer functions on Portable Holo Dancers.
Sith Inquisitor
Assassin
Dark Charge: Healing received through Dark Charge has been increased, scales properly at higher levels, and can only be triggered once every 4.5 seconds. Overcharge Saber: Now allows Dark Charge to trigger once every 3 seconds. Wither: Damage has been increased by 15% and it now slows the movement speed of all affected targets.
Sith Warrior
Intercede: This ability no longer functions on Portable Holo Dancers. Shatter: this ability’s tooltip now correctly reflects its damage; damage from this ability has not been adjusted.
Imperial Agent
Bug Fixes
Corrected an issue where activating cover, using Explosive Probe, and then using Snipe could cause Snipe to be interrupted.
Bounty Hunter
General
Incendiary Missile: This ability is no longer misclassified as an Area of Effect ability.
Companion Characters
General
C2-N2 and 2V-R8 no longer vocalize crafting commentary during combat. The Carbonized Stream companion ability no longer breaks prematurely.
Companions
Kira Carsen
Fixed an issue that caused players to be unable to progress in Kira’s affection conversations. Players previously affected by this issue can now speak to Kira and progress normally.
Bug Fixes
Companions will now sell trash items when requested, regardless of group size. Companion healing abilities no longer apply a permanent green effect on the character. Fixed an issue that caused Companion Characters to sometimes have the incorrect appearance in cinematics.
Crew Skills
Bug Fixes
Corrected an issue that prevented recently completed Crew Skill missions from showing up in the next list of available missions. Fixed a bug that could cause Crew Skills a character didn’t have to appear in the Crew Skills window. Players can no longer loot harvesting nodes they do not have the appropriate Crew Skill for after a group member harvests (but does not loot) a node.
Flashpoints and Operations
General
A new level 50 Flashpoint, Kaon Under Siege, is now available for play in Normal and Hard Modes! The Gav Daragon and the Ziost Shadow have been expanded to accommodate the Kaon Under Siege gateway. The difficulty of some non-boss enemies in Flashpoints has been adjusted. Enemies now drop credits more frequently in Flashpoints.
Flashpoints
Cademimu
General Ortol’s rocket fire damage no longer occurs when the rocket is not active.
The Black Talon
Some enemies in this Flashpoint are no longer invisible.
The Foundry
Corrected an issue that could cause the final boss to become stuck at 10% health.
The Battle of Ilum
Krel Thak’s Allied Weequay Pirates have had their toughness reduced in Hard Mode.
The False Emperor
The Sith Entity’s affliction ability now properly deals damage in Hard Mode. HK-47 now has the correct amount of health in Normal Mode.
Operations
Eternity Vault
Players are now able to successfully loot the chest after defeating the Infernal Council. Perimeter Defense Cannons have been re-tuned and have improved targeting behaviors. Soa’s Mind Trap and Force Throw abilities no longer target the same player multiple times; they now target every player in the group once. Ball lightning enemies summoned by Soa deal damage in a smaller radius. The Annihilation Droid’s rocket burst attack no longer deals double damage in 16-player Operations. Soa now summons fewer ball lightning enemies during the final round in 16-player Operations.
Karagga’s Palace
Four new bosses can now be battled by players in Karagga’s Palace! Players no longer get stuck attempting to exit the Karagga’s Palace phase.
Bug Fixes
Flashpoints
Corrected an issue that prevented some enemy NPCs from spawning in Flashpoints. The correct error message now displays when a player attempts to enter a different Flashpoint than the rest of the group. Flashpoint gateways no longer display as orange in incorrect circumstances. Fixed an issue that prevented Flashpoint difficulty from being set properly. Fixed an issue that caused mapnotes directing players to some Flashpoints to not appear correctly. Corrected map issues that made locating mission objectives on the Gav Daragon difficult. Fixed an issue preventing some players from opening a chest after a boss fight if the group was previously defeated by the boss.
Items
General
An Item Modification Table has been added to the Supplies areas of the Republic and Imperial Fleets.
PvP
Battlemaster Gear Tokens have been converted into Battlemaster Commendations, which can be used to purchase any Battlemaster gear. This allows players to purchase any piece of gear instead of requiring them to purchase the piece indicated by the token. Battlemaster Bags now contain Battlemaster Commendations instead of Battlemaster Gear Tokens. They still also contain Champion Commendations.
Missions and NPCs
General
All Bonus Series missions and their required missions can now be abandoned. Certain Wampas on Hoth that were preying on lower-level characters have had their level reduced.
Missions
Imperial
Pressure Points: The Lerantha Lurker no longer engages players in combat before completing its spawn sequence. Geroya be Haran: Objectives related to this mission now glow when selected. In Cold Blood: Enemies that use Armor Piercing Cell during this mission no longer each stack a debuff on the player. Shadow Spawn: The Sith Spawn no longer knocks players down for longer than intended. Thuggish Behavior: Corrected an issue that could cause the player to remain stuck in combat during this mission. The required kills to complete this mission have been reduced.
Republic
Climbing the Ladder: A conversation related to this mission no longer ends prematurely. Droid Clean Up: Corrected an issue that caused the bonus mission to persist in the player’s mission log. The Summit: The difficulty of the encounter with Sidone has been reduced. Vivicar Awaits: Lowered the amount of enemies that attack the player during the step “Find a Way Past the Force Field.”
NPCs
Bug Fixes
Jilcoln Cadera’s abilities now correctly take into account whether a player is immune from knockbacks. The “Primal Destroyer” World Boss on Belsavis is now “Overwhelming” as intended. The World Boss “The First” on Dromund Kaas no longer inhibits Bounty Hunter’s Rapid Shots, and Imperial Agents will no longer be knocked out of cover during combat with it.
PvP
General
The shuttle room in Dorn Base Command Center on Hoth is no longer considered contested territory. Ka on Voss is now a PvP Sanctuary.
Warzones
Level 50 players now participate in their own Warzone bracket and will not be matched with lower-level players.
Ilum
The daily and weekly mission objectives in Ilum now require defeating enemy players and/or collecting armaments from the center objective. Players now gain increased Valor from player kills in Ilum. Players now gain increased bonus Valor for kills based on the number of objectives controlled by their faction. Increased bonus Valor is now granted for player kills when defending an objective your faction owns. A notification is now displayed when a player gains Valor. Three new respawn points have been added for each faction. Companions are now restricted from the PvP objective area on Ilum. Notifications are now displayed when enemy players are close to an objective.
Bug Fixes
General
The scoreboard value for “Highest Protection Per Single Life” now functions correctly. Players who have left a Warzone can no longer receive an MVP vote from teammates. Your PvP status will now be toggled automatically upon leaving a PvP region. Additional feedback is now provided when a player attempts to toggle their PvP flag. The Bolster tooltip now more accurately represents the buff’s effects.
Huttball
Corrected a rare issue that could cause the Frogdogs to be declared the winner in a 0-0 match even if the Rotworms held the ball last.
Ilum
Mountable turrets in Ilum no longer deal damage to targets behind them or outside their range. Turrets no longer immediately dismount the player after use.
UI
Maps
Fixed a bug that prevented the minimap title from displaying when loading into the game or refreshing the UI. Corrected an issue that caused some mapnotes to disappear from the minimap when other mapnotes were updated.
Items
Item hyperlinks now display stats for crafted research items properly. Item hyperlinks no longer display erroneous additional information relating to schematics when examined. Attempting to place a non-mission item into the mission inventory now displays an error message. Dragging equipment onto the character paper doll no longer prompts an item deletion notice. Items dragged to the paper doll are now equipped if possible. Item set bonuses now appear on the tooltip when viewing an item on a vendor. Items that can be modified now display with the correct loot color in the loot roll window. Comparative tooltips now correctly display stat differences when mousing over items in the Crew Skills window.
Bug Fixes
Fixed the tooltip display for ability cooldowns over one hour in length. The interface for splitting stacks of items now displays correctly. Servers that are online now always display on top of servers that are offline in the Server Select screen. Corrected a typographical error in the “Additional Commands” context menu option. Players nearby a player who achieves a new Legacy level no longer receive the Legacy level-up notification. Legacy name display preferences now persist when travelling between planets. A new confirmation dialogue now appears when submitting spam reports in game. Sorting now works correctly in the Guilds tab.
Miscellaneous Bug Fixes
The owner of a holocall conversation is no longer shown in the last frame of the cinematic. The spacebar button is now recognized when a player presses it to progress after a loading screen even if the spacebar button has been re-bound. Additional issues that could impact performance on Taris have been addressed. Vanity pets can no longer be considered targets for any abilities. Corrected an issue that could cause some preferences to reset to defaults upon area transitions. An Aim Datacron on Ilum is now accessible and no longer repeats its initial cinematic once used. A Datacron on Coruscant is no longer blocked by unintentional collision.
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celdric
Average Member
1613 Posts |
Posted - 07/01/2012 : 19:24:33
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to vypada jako dobrej patch... spousta bugfixu a nektery z tech bugu jsem teda zazil na vlastni kuzi a byli neprijemny...
dobrej patch. |
no mmo
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celdric
Average Member
1613 Posts |
Posted - 09/01/2012 : 14:26:22
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mam takovy vyrazne hloupy dotaz.
Tyka se to itemu, do kterych se cpou "mody". Zalezi na tom jakou barvu ma ten zakladni item? Mam na sobe vicemene vsecko oranzovy (snad krome pasku a naramku), tak by me zajimalo jestli staci jen obmenovat mody nebo mam koukat i po nejakym lepsim zakladu. |
no mmo
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Pertha
Moderator
7950 Posts |
Posted - 09/01/2012 : 14:33:44
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quote: Originally posted by celdric
mam takovy vyrazne hloupy dotaz.
Tyka se to itemu, do kterych se cpou "mody". Zalezi na tom jakou barvu ma ten zakladni item? Mam na sobe vicemene vsecko oranzovy (snad krome pasku a naramku), tak by me zajimalo jestli staci jen obmenovat mody nebo mam koukat i po nejakym lepsim zakladu.
lepsi zaklad ma jen jinej vzhled jinak statama posloupnost je cca critcraft s augument slotem > layer |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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DarkFace
Junior Member
700 Posts |
Posted - 09/01/2012 : 14:37:02
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Staci obmenovat mody (najma ak mas nejaky oblubeny vyzor predmetu).
Ak si dobre pamatam, tak napr. damage u pusiek ovplyvnuje barrel a u armoru AC ovplyvnuje armoring. |
"I must not Fear. Fear is the mind-killer. Fear is little death that brings total obliteration. I will let it pass through me and over me. Where the fear has gone there will be nothing. Only I will remain. " |
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spajdr
Moderator
3400 Posts |
Posted - 09/01/2012 : 14:40:21
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Takhle jinak vypadá průběh craftu (buď přes crafting nebo reverse engineering), od základu po nejlepší.
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Pertha
Moderator
7950 Posts |
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Scout
New Member
256 Posts |
Posted - 09/01/2012 : 17:47:12
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nejako uz si nevzpominám jak funguje ten jejich downloader na hru ale kdyz sosnu ten jejich exe soubor stahne to celou hru a nasledne ji muzu nainstalovat kdykoli ? jedna se mi o to ze za cca dva dny mi dovezou nove pc a nerad bych u nej pak zevloval xy hodin nez se hra stahne... proto bych si ji rad stahl dopredu a pak jen prekopiroval instalacku an novy disk |
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Marigold
Senior Member
3590 Posts |
Posted - 09/01/2012 : 18:46:34
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Instalovaná hra se dá normálně zkopírovat a funguje, bez nutnosti nové instalace.
Alespoň u mne to po pořízení nového SSD disku a nové instalaci Windows fungovalo. |
Edited by - Marigold on 09/01/2012 18:46:51 |
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Luka
New Member
448 Posts |
Posted - 09/01/2012 : 23:34:48
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quote: Originally posted by Marigold
Instalovaná hra se dá normálně zkopírovat a funguje, bez nutnosti nové instalace.
Alespoň u mne to po pořízení nového SSD disku a nové instalaci Windows fungovalo.
JJ, stačí to překopírovat. Jinak sleduješ nějakou výraznou změnu SSD vs 7200ot. co se hry týče? Měl jsem to stejně - první na klasickém disku a pak na SSD. |
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Pertha
Moderator
7950 Posts |
Posted - 10/01/2012 : 07:38:21
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quote: Originally posted by Luka
quote: Originally posted by Marigold
Instalovaná hra se dá normálně zkopírovat a funguje, bez nutnosti nové instalace.
Alespoň u mne to po pořízení nového SSD disku a nové instalaci Windows fungovalo.
JJ, stačí to překopírovat. Jinak sleduješ nějakou výraznou změnu SSD vs 7200ot. co se hry týče? Měl jsem to stejně - první na klasickém disku a pak na SSD.
nehoraznej rozdil, hlavne pokud napr clovek rychle cestuje nebo zonuje do instance atd, ale pocitove nejvetsi rozdil je prave pri tom cestovani, kde me to napr po dojezdu do cilove stanice xx vterin chroustalo z disku a propadly se fps, s SSD diskem nic takovyho vsechno je plynuly |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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Arach
Junior Member
522 Posts |
Posted - 10/01/2012 : 08:31:45
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cau, mam takovej problem vcera jsem fajtil s imperialama, par sem jich sejmul, parkrat sem zhebnul a nenaskocil me valor, je to normalni ? jsem na pvp serveru a fajtil jsem na tatoinu v pousti... |
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Azkaban
Moderator
1990 Posts |
Posted - 10/01/2012 : 09:53:26
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Pertha: Jaky ssd doporucis. Asi intel vid. Co si poridil ty? |
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Pertha
Moderator
7950 Posts |
Posted - 10/01/2012 : 10:14:46
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quote: Originally posted by Arach
cau, mam takovej problem vcera jsem fajtil s imperialama, par sem jich sejmul, parkrat sem zhebnul a nenaskocil me valor, je to normalni ? jsem na pvp serveru a fajtil jsem na tatoinu v pousti...
v open pvp neni valor :) |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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Pertha
Moderator
7950 Posts |
Posted - 10/01/2012 : 10:15:17
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quote: Originally posted by Azkaban
Pertha: Jaky ssd doporucis. Asi intel vid. Co si poridil ty?
ja mam intela 80ku, par lidi co si poridilo tu jeho upgradlou verzi 120ku taky spokojenost |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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Dorlas
Moderator
2784 Posts |
Posted - 10/01/2012 : 11:06:38
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quote: Originally posted by Arach
cau, mam takovej problem vcera jsem fajtil s imperialama, par sem jich sejmul, parkrat sem zhebnul a nenaskocil me valor, je to normalni ? jsem na pvp serveru a fajtil jsem na tatoinu v pousti...
bohuzel je to tak. Nejsme tedy na pvp serveru ale pve-duke nukem arena serveru... |
Dorlas TESO CzH, MdK, ReD, Ragnarok, Pohodari, Multa Nocent UO, SWG, WoW, VG, AoC, DF, EQ2, Rift, Swtor, GW2, Daoc - inactive
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Milamber
New Member
398 Posts |
Posted - 10/01/2012 : 11:22:28
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quote: Originally posted by Luka
quote: Originally posted by Marigold
Instalovaná hra se dá normálně zkopírovat a funguje, bez nutnosti nové instalace.
Alespoň u mne to po pořízení nového SSD disku a nové instalaci Windows fungovalo.
JJ, stačí to překopírovat. Jinak sleduješ nějakou výraznou změnu SSD vs 7200ot. co se hry týče? Měl jsem to stejně - první na klasickém disku a pak na SSD.
Tak rozdil to je ale musis koupit poradny ssd nejlepe od OCZ sice 10k ale pak muzes mluvit o rozdilu |
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Azkaban
Moderator
1990 Posts |
Posted - 10/01/2012 : 12:42:26
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Tím OCZ si nejsem vůbec jistej. Raději Intel, Kingstone i ten Samsung bych docela zkusil. |
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Marigold
Senior Member
3590 Posts |
Posted - 10/01/2012 : 12:53:58
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quote: Originally posted by Luka JJ, stačí to překopírovat. Jinak sleduješ nějakou výraznou změnu SSD vs 7200ot. co se hry týče? Měl jsem to stejně - první na klasickém disku a pak na SSD.
Rozdíl tu určitě je - po koupi SSD disku (OCZ, 120GB), výměně základní desky (stará neuměla SATA3), procesoru a paměti na 8GB - snížení loadovadích časů tak na polovinu až třetinu oproti dřívějšímu stavu. |
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celdric
Average Member
1613 Posts |
Posted - 11/01/2012 : 07:22:47
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tak zase trochu fnukani...ale tentokrat myslim dost spravedliveho... Tyhle poznatky/otazky smeruji k healerum, protoze pochybuju, ze by tohle kohokoliv jinyho zajimalo
1) focus target
nevim kdo, kde a jak testoval tuhle zalezitost, ale je to v soucasnosti asi nejvetsi nasranost u me. Je to totalne zabugovany, z 50% casu nefunkcni, nekonzistentni a hlavne to nefunguje kdyz potrebuju.
Priklady: jakejkoliv mount/unmount/zoning rusi focus target i kdyz mam companiona porad sebou a co je MNOHEM horsi jakejkoliv rozhovor s NPC pred bitvou mi to ZRUSI taky! Takze zrovna tam kde to nejvic potrebuju mi proste focus target zmizi a NEDA SE NASTAVIT!
obcas se hra proste rozhodne ignorovat modifikacni tlacitko pro zmenu targetu a misto abych healoval companiona vesele healuju sebe - tohle je naprosta katastrofa a jen uplnym zazrakem neumiram, protoze uz vim, ze jak mi padne comp pod 40% tak se na FT muzu ... a mam jet pres normalni target. Velmi nekonzistentne se to chova
2) healovani companionu v parte...
nevim, kterej ... se rozhodl, ze v parte proste neuvidim health bary companionu, ale muze si gratulovat, takhle dementni napad jsem snad jeste nikde nevidel.
uff a jinak teda hra bavi hlavne kvuli pribehu, ale to je asi tak to jediny co teda obstoji.
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no mmo
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Pertha
Moderator
7950 Posts |
Posted - 11/01/2012 : 07:33:23
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me jako tankovi nejvic chybi Target of Target protoze kdyz si stahnu pack 6ti mobu na misto tankuju a vidim, ze neco jde do healera, nemam sanci zjistit co protoze nevidim co ti mobove maj v targetu :) |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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celdric
Average Member
1613 Posts |
Posted - 11/01/2012 : 07:51:11
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quote: Originally posted by Pertha
me jako tankovi nejvic chybi Target of Target protoze kdyz si stahnu pack 6ti mobu na misto tankuju a vidim, ze neco jde do healera, nemam sanci zjistit co protoze nevidim co ti mobove maj v targetu :)
myslim, ze existuje keybind na ziskani targetu of target... takze ackoliv nevidis tak pres keybind bys to teoreticky mel dostat do targetu.
Zkus se juknout, mam pocit, ze jsem to tam videl, kdyz jsem hledal nastaveni pro focus target. |
no mmo
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Rahman
Moderator
4368 Posts |
Posted - 11/01/2012 : 08:25:37
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quote: Originally posted by celdric
quote: Originally posted by Pertha
me jako tankovi nejvic chybi Target of Target protoze kdyz si stahnu pack 6ti mobu na misto tankuju a vidim, ze neco jde do healera, nemam sanci zjistit co protoze nevidim co ti mobove maj v targetu :)
myslim, ze existuje keybind na ziskani targetu of target... takze ackoliv nevidis tak pres keybind bys to teoreticky mel dostat do targetu.
Zkus se juknout, mam pocit, ze jsem to tam videl, kdyz jsem hledal nastaveni pro focus target.
Jo, to tankovi vylozene pomuze, kdyz po proklikani tretiho moba dostane do targetu healera :)
Mne se nahodou absence tot libi, aspon to odlisi tanky schopne jen cucet do gui od tech, co si zvladnou mobiky napozicovat tak, aby meli prehled. |
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Rahman
Moderator
4368 Posts |
Posted - 11/01/2012 : 08:28:41
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quote: Originally posted by celdric
2) healovani companionu v parte...
nevim, kterej ... se rozhodl, ze v parte proste neuvidim health bary companionu, ale muze si gratulovat, takhle dementni napad jsem snad jeste nikde nevidel.
uff a jinak teda hra bavi hlavne kvuli pribehu, ale to je asi tak to jediny co teda obstoji.
F1 (respektive keybind na target self) zcela nelogicky neprepina mezi tebou a tvym targetem, ale mezi tebou a tvym companionem. Ovsem diky tomu, ze to cykluje, taky obcas healuju sebe misto companiona a naopak.
Nekdo mi tusim rikal, ze kdyz nemas zapnute zobrazovani party framu stejne jako raid framu, tak companiony vidis, ale nezkousel jsem to. |
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celdric
Average Member
1613 Posts |
Posted - 11/01/2012 : 08:34:06
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quote: Originally posted by Rahman
F1 (respektive keybind na target self) zcela nelogicky neprepina mezi tebou a tvym targetem, ale mezi tebou a tvym companionem. Ovsem diky tomu, ze to cykluje, taky obcas healuju sebe misto companiona a naopak.
Nekdo mi tusim rikal, ze kdyz nemas zapnute zobrazovani party framu stejne jako raid framu, tak companiony vidis, ale nezkousel jsem to.
hmm jenomze na defaultni parte bych asi healovat nedokazal uz vubec...
asi se shodnem na tom, ze na UI je jeste celkem dost prace... zajimavy je, ze jsem snad jeste nepotkal hru, u ktere by hraci byli s UI spokojeni hned od zacatku a pritom je to vec, se kterou se kazdej pere 100% casu ve hre, na rozdil od jinych zalezitosti.
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no mmo
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Little
Moderator
2901 Posts |
Posted - 11/01/2012 : 08:38:30
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Je to tak, v raidframech (nebo jak se tady jmenujou) companion healthbary nejsou, v klasickych party framech je pod kazdym partymemberem jeste healthbar peta
Priklad:
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"End of hope, end of love, end of time. The rest is silence."
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Luka
New Member
448 Posts |
Posted - 11/01/2012 : 09:13:25
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Mám v kompu SSD "OZC Vertex 2 60GB" a spokojenost. Intel je asi lepší ale myslím (v tu dobu byl) podstatně dražší. Mám průměrné PC (Intel DueCore 3GHz, 8GB RAM, ATI 5850) a disk byl pro tuto sestavu nejlepší upgrade za rozumné peníze. SSD doporučuje 9 z 10 opravářů praček. |
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tojejedno
Advanced Member
5625 Posts |
Posted - 11/01/2012 : 09:46:18
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quote: Originally posted by Pertha
me jako tankovi nejvic chybi Target of Target protoze kdyz si stahnu pack 6ti mobu na misto tankuju a vidim, ze neco jde do healera, nemam sanci zjistit co protoze nevidim co ti mobove maj v targetu :)
ctrl-t nebo alt-t ted nevim. Ne ze by to bylo neco uzasnyho, ale lepsi nez nic. |
AO: Pan Shade Tojejedno + PvP nub - retarded (tm)by NerfTý Mittra VG: Jsem takova mala pisnicka - retarded s potencialem EQ2: Tojeonde - Pivipi - retarded Rift: Tojejedno - nejakej FOTM class, takze klerik asi:/ - retarded FF XIV: Toje Tojejedno - a opet retarded, hrozna hra TESO - tojejedno - sorcka - Sem se vratil z dovolene a prej uz se to nehraje
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Eagle
Average Member
2225 Posts |
Posted - 11/01/2012 : 10:18:15
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quote: Originally posted by Pertha
me jako tankovi nejvic chybi Target of Target protoze kdyz si stahnu pack 6ti mobu na misto tankuju a vidim, ze neco jde do healera, nemam sanci zjistit co protoze nevidim co ti mobove maj v targetu :)
tak snad vidis kdo ti na co utoci :) mas oci nemusis ... nebo uz ste tak liny ze nekoukate na hru jen na tabulky? |
UO, SWG, WoW, EVE, DF, LoL
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Dorlas
Moderator
2784 Posts |
Posted - 11/01/2012 : 10:44:51
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oci neoci... Tankujes bose pres celou obrazovku, do toho prileti 8 malejch addu a jeden ti jde do healera. Vsichni sou na kupe. Jak ti jako v tomhle pomuzou oci? |
Dorlas TESO CzH, MdK, ReD, Ragnarok, Pohodari, Multa Nocent UO, SWG, WoW, VG, AoC, DF, EQ2, Rift, Swtor, GW2, Daoc - inactive
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Pertha
Moderator
7950 Posts |
Posted - 11/01/2012 : 10:59:35
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quote: Originally posted by Dorlas
oci neoci... Tankujes bose pres celou obrazovku, do toho prileti 8 malejch addu a jeden ti jde do healera. Vsichni sou na kupe. Jak ti jako v tomhle pomuzou oci?
to nestalo za komentar :) ten clovek ocividne nikdy tanka nehral :)
samozrejme pokud mob stoji bokem a je videt, ze je otocenej celem ke grupe a ne k tankovi tak poznam i bez ToT ze to je ten co nejde po me, ale pokud mam droida na celou obrazovku a kolem jeho noh 6 addu, tak neni videt kam je kterej otocenej, i dostat je vsechny postupne do targetu je dost drina |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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Edited by - Pertha on 11/01/2012 11:01:34 |
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celdric
Average Member
1613 Posts |
Posted - 11/01/2012 : 12:00:13
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quote: Originally posted by Pertha
quote: Originally posted by Dorlas
oci neoci... Tankujes bose pres celou obrazovku, do toho prileti 8 malejch addu a jeden ti jde do healera. Vsichni sou na kupe. Jak ti jako v tomhle pomuzou oci?
to nestalo za komentar :) ten clovek ocividne nikdy tanka nehral :)
samozrejme pokud mob stoji bokem a je videt, ze je otocenej celem ke grupe a ne k tankovi tak poznam i bez ToT ze to je ten co nejde po me, ale pokud mam droida na celou obrazovku a kolem jeho noh 6 addu, tak neni videt kam je kterej otocenej, i dostat je vsechny postupne do targetu je dost drina
je pravda, ze v takove situaci by melo fungovat neco jako offtank nebo CC...
prece nemuze nikdo realisticky cekat, ze MT bude drzet 7 mobu bez aoe taunt skillu edit:
presneji ocekava se, ze tank si podrzi champ/elite, ale strong/normal by meli vykydlit DPSka... nebo uz jsou tam DPSka jen na toceni aoe skillu? |
no mmo
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Edited by - celdric on 11/01/2012 12:01:03 |
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Luka
New Member
448 Posts |
Posted - 11/01/2012 : 13:07:23
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Presne, pokud to neni elita/stribrny tak je to starost DPS. Takovy mob vetsinou lehne za par sekund. |
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Pertha
Moderator
7950 Posts |
Posted - 11/01/2012 : 13:29:31
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:) naivni predstava kdyz naprosto beznej pack na pull je 2 elity 4 stribrni kde 2 vteriny po pullu pristavaji dalsi 4 stribrni mobove :) |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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celdric
Average Member
1613 Posts |
Posted - 11/01/2012 : 14:26:44
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quote: Originally posted by Pertha
:) naivni predstava kdyz naprosto beznej pack na pull je 2 elity 4 stribrni kde 2 vteriny po pullu pristavaji dalsi 4 stribrni mobove :)
tak stribrnyho by melo dpsko taky vicemene solnout...
neco hodite do CC a mate vystarano :-D |
no mmo
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Pertha
Moderator
7950 Posts |
Posted - 11/01/2012 : 15:17:36
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quote: Originally posted by celdric
quote: Originally posted by Pertha
:) naivni predstava kdyz naprosto beznej pack na pull je 2 elity 4 stribrni kde 2 vteriny po pullu pristavaji dalsi 4 stribrni mobove :)
tak stribrnyho by melo dpsko taky vicemene solnout...
neco hodite do CC a mate vystarano :-D
neni jednodussi kdyz to to dps "soluje" ale jde to vsechno do tanka, nebo teda dpska utrhnou toho co ho zrovna davaj ? kdyz neco urve dpsko z toho packu je me to jedno a rikam, co si kdo preagruje at si taky zabije, ale problem techhle packu je, ze se nekdy nejakej mob zahadnym duvodem urve na healera a a toho potrebuju aby mu neprerusovali healy co jdou do me |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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celdric
Average Member
1613 Posts |
Posted - 11/01/2012 : 17:20:35
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quote: Originally posted by Pertha
[
neni jednodussi kdyz to to dps "soluje" ale jde to vsechno do tanka, nebo teda dpska utrhnou toho co ho zrovna davaj ? kdyz neco urve dpsko z toho packu je me to jedno a rikam, co si kdo preagruje at si taky zabije, ale problem techhle packu je, ze se nekdy nejakej mob zahadnym duvodem urve na healera a a toho potrebuju aby mu neprerusovali healy co jdou do me
co je jednodussi je otazka delsi diskuse, kazdopadne (aspon ze zacatku) i ve vanilla wow platilo, ze dpska proste pomahaj a nejsou tam jenom na /assist a full dps mod a pokud se proste nejakej mob urve a tank ho nevidi tak ty dalsi 2 dpska (ve wow 3 ofc) tam nemaj stat jako tupy hovada ale taky neco delat. vzdycky lepsi kdyz tankuje moba dps nez healer.
Ale uprimne se priznam, ze ToT bych taky uvital :-D i jako healer ;-) |
no mmo
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Rahman
Moderator
4368 Posts |
Posted - 12/01/2012 : 09:32:29
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quote: Originally posted by Dorlas
oci neoci... Tankujes bose pres celou obrazovku, do toho prileti 8 malejch addu a jeden ti jde do healera. Vsichni sou na kupe. Jak ti jako v tomhle pomuzou oci?
Jeden? No, mas co trenovat ;-)
Ono kdyz prileti 8 addu, tak je celkem jasny, ze je potreba do vsech prastit. Problem spis je, kdyz se cely fajt tankuji 2 addi, soucasne s tim je to zavod o stihnuti enrage timeru a je potreba po celou dobu zajistit, ze do healera nedaj vic nez 1 ranu, jinak to neni uhealovatelne.
PS: Prerusovani healu neni problem. Proti pushbacku jsou talenty a tvrdej interupt jsem od moba snad jeste nedostal. Problem je, kdyz se na healera focusnou vsichni netankovani mobove, to je pak hodne rychle. |
Edited by - Rahman on 12/01/2012 09:32:56 |
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Pertha
Moderator
7950 Posts |
Posted - 12/01/2012 : 09:57:35
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quote: Originally posted by Rahman
quote: Originally posted by Dorlas
oci neoci... Tankujes bose pres celou obrazovku, do toho prileti 8 malejch addu a jeden ti jde do healera. Vsichni sou na kupe. Jak ti jako v tomhle pomuzou oci?
Jeden? No, mas co trenovat ;-)
Ono kdyz prileti 8 addu, tak je celkem jasny, ze je potreba do vsech prastit. Problem spis je, kdyz se cely fajt tankuji 2 addi, soucasne s tim je to zavod o stihnuti enrage timeru a je potreba po celou dobu zajistit, ze do healera nedaj vic nez 1 ranu, jinak to neni uhealovatelne.
PS: Prerusovani healu neni problem. Proti pushbacku jsou talenty a tvrdej interupt jsem od moba snad jeste nedostal. Problem je, kdyz se na healera focusnou vsichni netankovani mobove, to je pak hodne rychle.
nejde o interrupt a pushback, ale ze naprosta vetsina mobu dava knockbacky nebo si target pritahne, a to pak samozrejme heal prerusi |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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Jaffa
Junior Member
982 Posts |
Posted - 12/01/2012 : 10:20:16
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Nevím jak je to u vás v guilde a serveru ale mám pocit že všichni se pro HM mody PvE musí equipovat přes champion bagy. U nás to dělá skoro každá 50tka. V těch normálech FP padá uplný shit, docela zvracený. Každej raději hraje v nadhernejch epicách z PvP.
Za daily marky z Corellie, což je end game planeta dá se říct, je taky pěkný hovno v porovnání s tím co dostaneš za PvP. Ilum nepočítám tam jsou tři šperky. Někde je něco špatně.... Když lidi běhaj FP s PvP statem. |
Last hope......Guild Wars 2 "that's not a log, that's a DICK!"
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Edited by - Jaffa on 12/01/2012 10:25:20 |
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brutus
Average Member
1833 Posts |
Posted - 12/01/2012 : 10:28:17
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no mne hlavne toci ten RNG s champion bagama - char co mam na 50 jich otevrel cca 10 a ma z toho 1 implant, 2 relic marky co se neobtezuju ani promenit bo Champions relicy sucks donkey ass a to je vse.... pri predstave ze endgame spociva v farmeni baglu z nichz mne nic nepada nemam moc motivaci :/ |
Darkness beyond twilight, Crimson beyond blood that flows, Buried in the stream of time is where your power grows, I pledge myself to conquer all the foes who stand, before the mighty gift bestowed in my unworthy hand, Let the fools who stand before me be destroyed, by the power you and I possess... DRAGON SLAVE! |
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Pertha
Moderator
7950 Posts |
Posted - 12/01/2012 : 10:31:09
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quote: Originally posted by Jaffa
Nevím jak je to u vás v guilde a serveru ale mám pocit že všichni se pro HM mody PvE musí equipovat přes champion bagy. U nás to dělá skoro každá 50tka. V těch normálech FP padá uplný shit, docela zvracený. Každej raději hraje v nadhernejch epicách z PvP.
Za daily marky z Corellie, což je end game planeta dá se říct, je taky pěkný hovno v porovnání s tím co dostaneš za PvP. Ilum nepočítám tam jsou tři šperky. Někde je něco špatně.... Když lidi běhaj FP s PvP statem.
z pvp nemam ani jeden kousek :) staci se obliknout do craftenych veci, jsou lepsi nez za pvp a vicemene alespon pro me jako tanka i lepsi nez z tech hard modu :) |
Rock is overpowerd, please nerf. Paper is fine. Yours, Scissors.
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